
This blew each 600 KB document out to some 27 MB, but these were only temporary files until I re-created the documents. I didn’t try the XML options I found on the internet as my issue wasn’t with XML, as far as I could tell.īecause I could still open the documents in Word 2010, I decided to Save As RTF (Rich Text Format) from Word 2010.It opened in Google Docs, but as there were a LOT of client-specific styles in this document, I decided this would be my final option as there was a lot of work to copy/paste and reformat the content. Upload the Word document to Google Docs and convert it.Upload the Word document to Google Docs and DON’T convert it.Remove the Table of Contents and replace it with a new one, as suggested on one of the web forums.Open and Repair via both Word 2003 and Word 2007.That didn’t work - the document I was testing still wouldn’t open. Save As a different format - DOC (Word 2003 no good as you lose the Content Controls, and this document/template had 25 of these!) and DOCM (macro-enabled Word 2007/2010 document).I found several suggestions for getting your document back, and tried most of them (see below for links for various solutions). However, on my laptop with Word 2010 installed on it, these documents opened just fine. Again, I got a useless error message saying that Word couldn’t open the document.
#Civilization v wallpaper Pc
I also tried opening them on my PC with Word 2003 installed on it. New diplomacy system Main article: Diplomacy (CivBE)ĭiplomacy has been rebuilt "from scratch" in Rising Tide.I tried opening these 20+ page documents in Word 2007 on another client’s computer, but also got the error, so I was able to replicate what my client saw. Players can trade for traits that can improve how a civilization functions. A new Diplomatic Capital system has been added to facilitate diplomacy. Making establishing deals with the AI more transparent. The progress of wars is also tallied with a the Rising Tide war score system.Įxpanded aquatic gameplay Main article: Aquatic gameplay (CivBE) Players will know where they stand with other civilizations because of the fear and respect system.

In addition to a slew of new naval units such as the submarine, Rising Tide players can build floating cities that can move around the map. Previously land based resources such as Firaxite can be found in the water. Explorers can also now find resource pods and conduct expeditions in the ocean. And the chances of you spawning next to an alien nest is at 15%.Įxpanded exploration options For further information, see Artifacts (CivBE) and Marvels (CivBE)Įxplorers have much more to do in Rising Tide. Players can now find artifacts that give large bonuses to players. Combining artifacts can lead to buildings and wonders that would not have been available any other way.įinding marvels can lead to planet wide quests. Harmony explorers can also leash aliens, allowing them to build armies of Aliens to fight for a civilization. Hybrid affinities Main article: Affinities (CivBE)#Hybrid AffinitiesĮarning different affinity points in Rising Tide has a synergistic effect. Units can now be built that require multiple affinity points.


Two new biomes, primordial and frigid, have been added.Four new factions are added including the Al Falah (the Middle East), the North Sea Alliance (the British Isles and Scandinavia), INTEGR (Germany), and Chungsu (Korea).New aliens- Aliens are different colors depending on what biome they are on.Standard units can also be upgraded to new hybrid forms. All biomes will have a greater impact on gameplay affecting how Aliens react to the player, and what quests the player may find.
